Showing posts with label Entertainment. Show all posts
Showing posts with label Entertainment. Show all posts

Wednesday, January 19, 2011

Super BluKid renewed

Super BluKid by Fraser Ashworth from Bitwise Design now renewed! Extended Version v1.00.

I spend few days on this game in AMOS Basic (luckly it doesn't require deasembling tools and hexing to change the code). I was so into turning the cheats off that I even fixed few things and added a bit of extended functionality like m key.


Why did I do this?
My 7 years old sister were asking me to turn some game on my netbook connected to 42'' LED TV. I run Amiga emulator because games that were running on this computer were far better for kids this age in my opinion.


The Work:
I opened Super BluKid I downloaded from the net (please note that I owned such game on my R.I.P Amiga I had, not sure if it was original though). She started playing it but soon she discovered that SPACE KEY skips levels. What a shame... She could've played at least a bit fair (with hardcoded invinciblity).

The game was finished in no time and then I thought: "I'm going to find some hex editor and hex out that invinciblity mode, because there is too much cheating there...". I opened the disk with some binary viewer and then I started searching internet by the file tag at the beginning of binary data. I found out that it's AMOS and the file itself is sourcecode for it. Great!

After working for an hour I wiped the variable that was the culpit. The game now worked almost as original without modification. I didn't want to make it that way because it was the only version available on the internet, so I readded it by adding a title screen to switch it ON and OFF and that was it. The first version I wanted to release.

Then I started editing cracktro like intro to put message about how to re-enable disabled by default cheat mode. I couldn't get it to work though. I mean it worked but I wanted to leave original message inplace too. I wasted a day to find out that there are really 3 screens in the intro. One hidden behind that contains all text to display in scroll that is 2nd screen and 3rd is the "moving faces". So I was playing with the screen still with no full success. I could get other line of message to work but it still displayed only this one. Then I found out that coping function from 1st to 2nd screen contained X and Y pixels to copy. This was the key! By adding variable Z (btw. it was already there as Z=Rnd(100) but not used anywhere else there. I think cracktro autor wanted to use it for something but forgot to wipe it after failed attempt or something). This variable was added to Y telling it which line to fetch this time (after X - scroll - finishes scrolling turn). Bingo! This fixed everything and the cracktro was finished!

Editing game was actually quite easy. Full source reading was required thought to get familiar with it and know where every procedure lies and what it does. So then by adding additional key support, like "m" key to turn music on and off (essential!) was a piece of cake but wait... It didn't work the way I wanted it to... It worked only when pressing space and m or was very unresponsible to clicks. So then I found AMOS manual on the internet and found out that better way is to use it like this:

D$=Inkey$
While D$<>""
If D$="m" then .....
If D$=" " then ......
D$=""
Wend
This way it worked like a charm. It even fixed SPACE spam in BOSS LEVEL that could crash Your game when finishing 4th world! (I figured later - not 100% sure if that's the reason though ;P)

After that I sterted adding more options to title screen and playing with scroll to work the way I want. It was a lot easier than cracktro one because this one worked on a variable, not hidden screen. I split previous person idea from full invinciblity (energy+time+skip key) to energy only, time only, items only (YES! Now You can have unlimited baloons ;), ingame keys only (space, 1-6 keys) and even entering hidden time modifier and map maker! This is recent version. First worked on 3 keys only where first one enable invinciblity, 2nd space key and 3rd both - lame, wasn't it? ;D About hidden tools. Time modifier works, but it's a shame only one level can be modified at a time. Map Maker does work in a weird way. When run from title screen it doesn't display all textures and mouse. But if you run it before it, they show up properly. It's weird to use though and I don't have slightess idea how to save the friggin' map. Most likety it was some help tool for author, because all stages are really multicolor icons stored in the same file as resource banks. Oh well....

Ingame keys allow you to regenerate time, energy, lifes and tools by pressing a number from 1 to 6. Just look at your INFOBAR (energy, time etc), the number is the bar order, so 1 for time, 2 for energy and so on. Unfortunatelly adding lifes don't show up. It works but the graphic isn't there. I was trying to make it working but couldn't find proper Bob to paste there. Probably it's some bigger image and I don't have time to play with it all day long.

Last thing was to add ability to quit ending loop-screen. Well... We sometimes want to play the game again without resetting whole computer, don't we? xD
Then was the title screen scroll fixing to make it more beautiful and that's about it.

Few screens of code:





The full list of changes
  • Cheats turned off by default
  • Fully customizable cheating: unlimited energy, time, tools, ingame keys
  • Additional ingame keys: SPACE, M, 1, 2, 3, 4, 5, 6 (NO 1, 4-6 on BOSS LEVEL)
  • Fixed SPACE KEY breaking 4th WORLD boss (I think this was the bug)
  • Extended cracktro like intro scroll functionality
  • Added title screen scroll short stop without flash functionality ("-" character)
  • Ability to quit ENDING screen by pressing fire button
  • Few programs were removed like nuke, border etc
  • Few other fixes and various things I probably forgot


PLEASE NOTE: ALL THINGS DONE ARE ONLY FOR FUN. I DON'T INTEND TO MAKE ANY PROFIT FROM THIS DOING. THE GAME DOES NOT BELONG TO ME NOR DID THE IDEA AND THE CODE, FRASE ASHWORTH IS THE CREATOR. DOWNLOAD LINK IS PROVIDED FOR TESTING ONLY UNLESS YOU BOUGHT AND OWN/OWNED FULL GAME.


Download it here.

Thursday, October 28, 2010

Syobon Action 2 fixed - English, Polish, Japanese versions

Fixed Sound! Fixed 3-1 Level! TRANSLATED!!!


Also known as Cat Mario, is an evil clone of Mario game. The game has EXTREME HARD difficulty. Remember, DO NOT break Your keyboard ;)


This time I would like to introduce a new version of Syobon Action 2 translation. I changed few things in English language version, added Polish and original Japanese version (both, bugged and fixed). There is still a small bug I would like to fix - 1-3 level has blank 1st hint, I'm not yet sure where the problem lies.
This translation version is flagged as v1.01.

Download it here
* All files were checked with Microsoft Security Essentials.
** Windows may not extract this ZIP archive. In such case please use 7-zip, WinRAR, Total Commander or others - the archive is fine (they report no errors) but it's been heavily optimized with various tools and windows built-in extractor might be somewhat incompatible with such ZIPs.

Syobon Action 2 EN.exe - This file is english language version.
Syonon Action 2 PL.exe - Ten plik jest w polskiej wersji językowej.
Syobon Action 2.exe - このファイルは日本語のバージョンです。
Syobon Action 2 (original japanese and bugged).exe - このファイルは日本語のバージョンです。 バグは居るよ。

Please note, according to readme I translated, You must be at least 12 years old(!) to play this game.

How to play Syobon?




Project was inspired by sound and 3-1 level bug, videos showing modified graphic interface on lvl 3-1 and 15 videos showing somebody playing Syobon but not completing it. One of them mentioning that he doesn't understand anything what this game says.

Monday, October 25, 2010

Internet Radio in surround.

RECOMMENDED FOR 5.1 or 7.1 speakers set!



First you would need to have 5.1 or 7.1 speakers. I recommend old good Creative Gigaworks S750 that are still working for me ;)

Next step is to download and install Media Player Classic with AC3 filter OR Winamp with AndrewLabs ATSurround Processor (it's payware but there is older, free version on the internet).



























Now you navigate to Shoutcast and find yourself an internet radiostation You want to listen to.

-> If you have winamp installed then it will open itself automatically when you click listen button. After it opens, click right mouse button on its interface and select properties, navigate to Plugins--Output and select AndrewLabs ATSurround Processor. Close settings and press stop and play buttons.


-> If you have MPC Home Cinema and AC3filter installed (better choice in my opionion). Copy radio url from winamp or by using notepad on .pls file downloaded from shoutcast. You may want to try playing pls file in MPC, if it doesn't fail.
In MPC, go to View->Options menu. Now select Internal Filters---Audio Switcher and UNCHECK Enable built-in audio switcher filter. Restart playing sound.


You shuold notice AC3filter icon appearing in taskbar. Double click it. In Main tab there are Output format settings. Select 3/2+SW 5.1 channels from list. Restart playing in MPC.


Vua la! You have now surround sound from your stereo MP3 or internet radio (MAY not work with AACp radio streams - some additional steps may be required).



MPC+AC3filter is better choice in my opinion, because it lets you manually edit Mixing matrix, Bass redirection (I'm using 90 cutoff frequency that works GREAT on my S750). You can as well redirect sound to your Digital output. Shoutcast through digital surround speakers! Hell yeah!

If you have any questions about setting it up, please comment them under this post.

HAVE FUN! ;D

Friday, October 22, 2010

English Syobon Action 2 with sound and 3-1 level (9th)

English Syobon Action 2 with sound
Free game download: http://syobon-download.mypsx.net

I'm currently working on version 1.01 of translation that will fix credits, additional file requirement (sorry for that) and polish the translation. Also I will include fixed japanese version for people that want to play it in original language with fixed sound and 9th level. STAY TUNED!.

Yes! Let another persion die OVER9000 times, and in english this time! Syobon Action 2 compiled by me, Mr_KrzYch00. This built is english translated (still may have a lot of translation bugs, I'm still not that pro with Japanese), has sound fix and 9th (3-1) level graphic fix.

The gameplay is exactly the same. You just keep dying a lot ;D
I did my best to translate as much as I can. I used google translate, excite.co.jp, yahoo's Babelfish and NJStar Japanese Word Pad to translate or kana/kata-nize kanji for me to understand meaning of sentence. I translated main.cpp comments too. I fixed sound by replacing WAV extension with MP3 extension in sourcecode. I fixed graphic in 9th (3-1) level by replacing 5th graphic set with standard 1st one (as in 1st level), because 5th one is not yet added. I also added a small mod here - special music in 9th (3-1) level!

HAVE FUN DYING AND COMMENT ON IT PLEASE!!!


http://krzyrio.blogspot.com/2010/10/syobon-action-2-fixed-en-jp-pl.html

Sunday, July 11, 2010

Youtube Surfer ScreenSaver v1.03

Always wanted to have your own Youtube Surfer ScreenSaver?
Try it, it's FREE!

YoutubeSurfer is a ScreenSaver that opens Youtube movie from the address you type in settings. It runs Internet Explorer object to load Youtube webpages.

After successfully playing a movie for the time of 10-60 seconds (whatever you set in settings) it changes video to one of 10 first related videos and so on. It automatically switches to full screen (as long as you type proper X and Y cordinates in settings).

It can be downloaded directly from here or by going to my website: http://freya.neostrada.pl

Just run it and it will install itself into your system directory and open ScreenSaver Personalisation for you to select it from list.


As you can see there is setting for changing video, youtube movie address and to set fullscreen mode automatically by double-clicking video. Everything should be easy to understand beside last option... Well, just observe the dot in square. It shows where the Screen Saver will try to doubleclick to change to full screen. PLEASE SET WITH CARE because you may break something if you set improper cordinates.